Also actions like taking out and swiping the knife, and picking up items all seem to take too long in the heat of battle. It's like there are too many frames of animation. But it seems to take an age to stop, aim and shoot. I can live with having to stop to shoot, like with all previous RE games.
) Controls are awkward, in all configurations I've tried. RE5 is the most disappointing one I've played (not played RE6 yet though. I absolutely love the Resident Evil series, at least up until RE4, which perfectly straddled the line between action and survival horror, with I absolutely love the Resident Evil series, at least up until RE4, which perfectly straddled the line between action and survival horror, with a few puzzles as well. In Resident Evil 5, Capcom has players fearing the daylight as much as they have feared shadow in previous games. Utilizing a revolutionary new 2-player co-op mode of gameplay, players assume control of either Chris or Sheva and experience Resident Evil in new ways. In order to survive, Chris and Sheva must work together to take on the challenges of discovering the truth behind this evil plot. He is joined by a new partner, Sheva Alomar, who lends her strength, intelligence and sharp-shooting skills to the mission. After joining a new organization, Chris heads to Africa where the latest bioterrorism threat is literally transforming the people and animals of the city into mindless, maddened creatures. Chris Redfield, returning Resident Evil hero, has followed the path of the evil literally around the globe. After The biohazard threat has not ended: Just when it seemed that the menace of Resident Evil had been destroyed, along comes a new terror to send shivers down players' spines. Summary: The biohazard threat has not ended: Just when it seemed that the menace of Resident Evil had been destroyed, along comes a new terror to send shivers down players' spines.